DDO - Fathom the Depths - Reaper 10
Aug 18 2022
Fathom the Depths
This one started a bit difficult since there are two guys right at the room exit and when I turned the corner there were a couple more guys and a Reaper. Close enough that Dimension Door didn't work to break aggro.
I died four times but one I cleared it I only died a couple more times until I got to the central room, which was also fairly easy since you have a ledge to fight from.
Flip the switch then DD back to the beginning and it's full of bad guys. Now it gets hard. I got into an alcove so I could fight them a bit at a time. The water elementals keep respawning if you venture near the place where you enter (which means that at this point DD will also spawn three water elementals if they're not already there).
Getting to the end room was a few more deaths. After realizing I couldn't DD there was a lot of rush up, do a Meteor Swarm, die. Repeat. But slowly made progress. The end room isn't enclosed so I could go in hit once or twice then die and it really helps that the two bad guys walk back to their start positions. Retreat to my cleric for resurrection then repeat. Bad guys did not heal.
Oh. There is a gate that goes down to block retreats but I guess it comes back up when you die and I never noticed it. Maybe it only counts PCs that go in since my hireling being alive didn't keep the gate down.
Anyways, 88 deaths. Ouch.
This one started a bit difficult since there are two guys right at the room exit and when I turned the corner there were a couple more guys and a Reaper. Close enough that Dimension Door didn't work to break aggro.
I died four times but one I cleared it I only died a couple more times until I got to the central room, which was also fairly easy since you have a ledge to fight from.
Flip the switch then DD back to the beginning and it's full of bad guys. Now it gets hard. I got into an alcove so I could fight them a bit at a time. The water elementals keep respawning if you venture near the place where you enter (which means that at this point DD will also spawn three water elementals if they're not already there).
Getting to the end room was a few more deaths. After realizing I couldn't DD there was a lot of rush up, do a Meteor Swarm, die. Repeat. But slowly made progress. The end room isn't enclosed so I could go in hit once or twice then die and it really helps that the two bad guys walk back to their start positions. Retreat to my cleric for resurrection then repeat. Bad guys did not heal.
Oh. There is a gate that goes down to block retreats but I guess it comes back up when you die and I never noticed it. Maybe it only counts PCs that go in since my hireling being alive didn't keep the gate down.
Anyways, 88 deaths. Ouch.