Kevin C. Wong

DDO - Don't Drink the Water/The House of Rusted Blades - Reaper 10

Don't Drink the Water

Total time: 5-3/4 hours

This one is fairly ideal for my character. Long sight lines. Yuan-Ti have spell resistance but I could overcome with a roll of 2. Final boss doesn't have a lockout or small room.

I only died 6 times, though second run. The first run I died more and got to the third barrier before CSr came online and I had to quit, but it meant for second run I knew where all the monsters appeared.

The dragon is fairly easy. I did have to jump down and attack him. Then I dimension door'ed and came back to the ledge. Whenever he lands you can shoot him from the ledge and you have a big wall to hide from his attacks.

When he's in the air he can't hit the ledge and neither can you hit him. Occasionally he flies up only halfway and you can still hit his lower half while he can't hit you and he'll just do that for half a minute.

Anyways, this one was long and fun catered to my character.


The House of Rusted Blades

Total time: 90 minutes

This one was another easy one.

1. Take the shortest path to the north room (opening just the doors you need) where the battle master's sword rack is.

2. Clear the path to the practice hall. Just walking into that corridor will activate the corridor guards after a few seconds then you can kill them.

3. Use a hireling to apply ichor to the sword rack. You can be in the upper corridor and summon the hireling right after.

4. Dimension door, ring the bell, invisible, walk through dimension door. At the entrance are four guards (2 then 2) who won't notice you (maybe won't notice you if you are not invisible).

5. Kill the guards to clear the entrance. I was lucky and all the guards were Phantasmal Killable.

6. Shooting Teblyn from the entrance then DD'ing doesn't break lock. Too close. I did manage to die not at the entrance then was able to resurrect and go back to entrance then kill people from there.

7. Shoot Teblyn. Retreat through the upper corridor almost back to the northern room. DDoor and step through before Teblyn reaches you. That's far enough to break aggro and you can run back and hit him once then DDoor and repeat.

8. Once Teblyn is dead the chest is in the arena but if the door is closed all the warriors are stuck there. I could shoot them from a distance and they didn't even shoot back, just milled around the door trying to get out.

Since bad guys only spawn once, when you ring bell, I didn't see any reapers.