Kevin C. Wong

DunDraCon 46 Activities

After two years off (first year of COVID-19 DDC was cancelled then a year later I skipped it) it's time to go back to DunDraCon. The program book is a lot shorter and a big reason is no game descriptions, just the bare facts. Not sure if there are also less games overall.

First run through for interesting content, then I'll narrow it down.

War College


  • Update on the Continuing War in Ukraine Sunday 10:00 AM in the Monterey Room for 1.5 hours
  • Ukraine, an Aggressive China, and Control of the Moon Sunday 2:00 PM in the Monterey Room for 1.5 hours

I like the War College seminars and I like contemporary military stuff.

Other


  • FREE SWAP MEET Grand Ballroom Salons ABC Monday 9:00 AM
  • Games Auction Grand Ballroom Salon A Sunday

I'm tempted to try to sell some of my games but a few hundred dollars won't really matter and I don't have the time to pick stuff out and get it ready.

Board Games - Sedona Room


  • Car Wars Amateur Night GM: Craig Robertson, starts Friday 2 PM, 6 hours, 6 players
  • StarFleet Battles: The Mutara Nebula GM: Andrew Jackson Davis, starts Sunday 10 AM, 6 hours, 6 players
  • Car Wars Downtown Scramble GM: Craig Robertson, starts Sunday Noon, 6 hours, 6 players

Not sure if I've ever played Car Wars at DDC. I think I played SFB once and got myself blown up real early.

Miniatures


  • The Fantasy Trip Basements of the Clumsy Alchemist GM: Andrew Walters, starts Saturday 10 AM, 4 hours, 6 players
  • Form on the Admiral’s Wake Battle of Trafalgar - 1805 GM: Bob Bergman, starts Saturday 9 AM, 8 hours, 8 players
  • Form on the Admiral’s Wake Battle of Trafalgar - 1805 GM: Bob Bergman, starts Saturday 6 PM, 8 hours, 8 players
  • Fleet Action Imminent (GQ3 for WWI) Dogger Bank, 1915 GM: Ix Nichols, starts Sunday 9 AM, 6 hours, 7 players
  • Star Blazers Battle for Earth: 2207 GM: Keith Holmes, starts Sunday 10 AM, 8 hours, 7 players

Miniatures are graphically cool, though maybe less so with naval and starship games due to lack of unit formations and terrain.

Role-Playing Games


Too many choices so just picking one from each session.

  • Battlestations To Go Where No Man/Species Has Gone Before GM: Jonah Johnson, starts Friday Noon, 8 hours, 6 players [RPG with board game elements]
  • Arduin Grimoire Talismonde Heist GM: Matt Morrison, starts Friday 6 PM, 8 hours, 6 players
  • Alien by Free League Games Without Frontiers GM: Dave Sokolowski, starts Saturday 8 AM, 4 hours,
  • 5 players
  • Gamma World Secret of the Golden Host GM: Justin Smith, starts Saturday 4 PM, 6 hours, 6 players
  • Dungeon Crawl Classics Shadow Under Devil’s Reef GM: Jon Wilson, starts Saturday 8 PM, 4 hours, 6 players
  • Starfinder The Great Grav Train Robbery GM: Timothy Cool Neighbors, starts Sunday 10 AM, 4 hours, 5 players
  • GURPS The Night of the Doomsday Cult GM: Tom Vallejos, starts Sunday 2 PM, 4 hours, 6 players
  • Bunnies & Burrows GM: Jonathan Fleming, starts Sunday 6 PM, 6 hours, 6 players
  • Mega-Traveller Fate of the Ad-Astra GM: David Guon, starts Monday 8 AM, 8 hours, 6 players