Kevin C. Wong

DDC 47 Events

DunDraCon 47 starts in a couple of weeks. This year I'm leaving Saturday free so I can run a private session of D&D. I also want to be free for dinners which means Friday and Saturday early afternoons, or two games for me.

My two primaries are an Original D&D adventure and a Call of Cthulhu 7E adventure. I have not played either OD&D nor CoC 7E so want to experience that.


P05 50th Anniversary of D&D

Only available via On-line Pre-registration
Friday Noon in 138 for 6 Hours
GM: Alex Zisch
Type: RPG
System: Original Dungeons & Dragons
Players: 6
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Let's celebrate the 50th birthday of this long in the tooth, grandparent of RPGs with an old school dungeon crawl. A scenario along the lines but not limited to The Tomb of Ra-Hotep, The Lost Dungeons of Tonisborg, The Palace of the Vampire Queen and other first generation adventures. You are invited to this unofficial sequel to last year's Outdoor Survival game.


P52 WWII Dogfights: Zerstorers Above Norway

Only available via On-line Pre-registration
Friday Noon on Hall of Cities, Table 19 for 4 Hours
GM: Chuck Staedler
Type: Historical Miniatures
System: Sky's the Limit!
Players: 4
Provided: All Miniatures provided by GM
Power Level: Beginners Welcome
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

April 1940: Luftwaffe Bf110s, protecting vital inshore shipping lanes during Germany's invasion, encounter RAF Gladiators flown off the British aircraft carrier Furious. Sky's The Limit! rules taught before start of play.


603 The Lightless Beacon

Sunday 2 PM in 146 for 4 Hours
GM: Steve Anderson
Type: RPG
System: Call of Cthulhu
Edition: starter rules
Players: 5
Provided: All characters provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

The investigators, traveling to Rockport aboard the SS Essex county, run into unexpected, and horrific, challenges when the Beacon Island lighthouse goes dark. Will they relight the beacon in time?


652 American War of Independence-The Battle of Butternut Creek (SBGC)

Sunday 1PM on Hall of Cities, Table 16 for 4 Hours
GM: Peter Michels
Type: Historical Miniatures
System: Rebels and Patriots
Edition: 1.0
Players: 8
Provided: All Miniatures provided by GM
Power Level: Beginners Welcome
Variations: Multi-player modifications (for faster turn resolution)
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Late in the war, a British force was threatening to advance from Canada, and was slowly raiding south. The French had arrived and were under orders to support the colonists. The French dispatched a force to help the Colonists counter the British advance. Can the British continue to push south, or can the Colonists and French intercede to stop them? Players command Colonial State Regulars, French or Militia, or British Loyalists or Regulars.


633 Traveller CCG Gunslinger Event

Sunday 1 PM on Sedona Table 16 for 3 Hours
GM: Jessie Chambers
Type: Card
System: Traveller Customizable Card Game
Players: 10
Provided: Materials may be provided by GM
Rules Knowledge: Beginners Welcome
Game Content: Mainstream

Adapted from the classic RPG. Traveller Card Game's creators hosting this session to teach new players or provide opponents for veterans. Playable. Beat the creators at their own game! Feel free to drop in for a single game, don't have to commit to entire period.